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Times Tables Duck
Game content reviewed byAntonia Gates
Instructions
Tap the on-screen arrows to move. The goal of Times Tables Duck, like last time, is to solve the equations correctly, grab the key, and escape in less than ten seconds!
Look at the equation in the upper left corner before moving (the timer won't start until you move). You have ten seconds to find the missing number for each equation. Once you get the equation right, grab the key and unlock the door. Make sure you don't run into spiky enemies! Or worse, don't stand under any red spikes.
In later levels, the equations may not be in the right order. When this happens, you can step on a blue button that will move the listed equations down one space.
HINT: When you have multiple equations, you have to solve the top equation first and then work your way down.
Use the Arrow Keys or WASD to move. The goal of Times Tables Duck, like last time, is to solve the equations correctly, grab the key, and escape in less than ten seconds!
Look at the equation in the upper left corner before moving (the timer won't start until you move). You have ten seconds to find the missing number for each equation. Once you get the equation right, grab the key and unlock the door. Make sure you don't run into spiky enemies! Or worse, don't stand under any red spikes.
In later levels, the equations may not be in the right order. When this happens, you can step on a blue button that will move the listed equations down one space.
HINT: When you have multiple equations, you have to solve the top equation first and then work your way down.
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Game content reviewed byAntonia Gates
Instructions
Tap the on-screen arrows to move. The goal of Times Tables Duck, like last time, is to solve the equations correctly, grab the key, and escape in less than ten seconds!
Look at the equation in the upper left corner before moving (the timer won't start until you move). You have ten seconds to find the missing number for each equation. Once you get the equation right, grab the key and unlock the door. Make sure you don't run into spiky enemies! Or worse, don't stand under any red spikes.
In later levels, the equations may not be in the right order. When this happens, you can step on a blue button that will move the listed equations down one space.
HINT: When you have multiple equations, you have to solve the top equation first and then work your way down.
Use the Arrow Keys or WASD to move. The goal of Times Tables Duck, like last time, is to solve the equations correctly, grab the key, and escape in less than ten seconds!
Look at the equation in the upper left corner before moving (the timer won't start until you move). You have ten seconds to find the missing number for each equation. Once you get the equation right, grab the key and unlock the door. Make sure you don't run into spiky enemies! Or worse, don't stand under any red spikes.
In later levels, the equations may not be in the right order. When this happens, you can step on a blue button that will move the listed equations down one space.
HINT: When you have multiple equations, you have to solve the top equation first and then work your way down.
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